FlightGear is a very nice simulator, but it is not a lot of fun: page with "places to fly" helps. But when you setup your flight details, including weather and failures, you can kind of expect what is going to happen. FlightGame was designed to address this (not for me, unfortunately, alrough... if you ever debugged piece of software you know unexpected things happen): levels are prepared to be interesting, yet they try to provide enough information so that you don't need to
study maps and aircraft specifications before the flight.
Don't expect anything great/too complex, this is just python getting data from gpsd, and causing your aircaft probles over internal webserver. But it still should be fun.
Code is at
. I guess I should really create a better README.
Who wants to play?